Search intent
Players need practical reroll discipline, especially after codes give free reroll materials.
Reroll after role confirmation
A unit becomes reroll-worthy when it has a job in your team: main carry, boss killer, wave clear, support, or economy. If the job is unclear, hold the materials.
Perfect Cube discipline
Perfect Cubes should be treated as rare account-shaping resources. Spend them only when a trait or stat result can carry multiple modes or unlock a progression wall.
Bad reroll signals
Do not reroll because a unit is new, shiny, or temporarily your highest rarity. Reroll because the unit is central to your next several hours of progress.
Reroll Guide planning table
| Situation | Reroll? | Reason |
|---|---|---|
| Top carry confirmed | Yes | Reroll value lasts longer. |
| Temporary starter DPS | No | Likely replaced by next summon session. |
| Support fixes current wall | Maybe | Reroll only if support remains relevant. |
| Unknown new pull | Wait | Test role before spending. |
Reroll Guide FAQ
Should I reroll traits before summoning more?
Usually no. Find a keeper unit first, then reroll.
Are Perfect Cubes worth saving?
Yes. They are best saved for units that stay across modes and updates.
What is the safest reroll target?
Your main carry or a support unit that consistently helps your current progression wall.
